#pragma once

// In resource.h
#define IDD_META_SCHEMA_DESIGNER 131
#define IDD_GET_PROPERTY_NAME 132
#define IDC_TREE_SCHEMA 1000       // Can reuse
#define IDC_PROPERTIES_GROUP 1001  // Can reuse
#define IDC_BUTTON_ADD 1008
#define IDC_BUTTON_DELETE 1009
#define IDC_BUTTON_LOAD 1010
#define IDC_BUTTON_SAVE 1011
#define IDC_BUTTON_VALIDATE 1020
#define IDC_EDIT_PROPERTY_NAME 1021
#define IDC_BUTTON_CHANGE 1022

// Add these IDs
#define IDD_EDIT_PROPERTY 133
#define IDD_EDIT_STRING_ARRAY 134
#define IDC_EDIT_PROP_NAME 1012
#define IDC_COMBO_PROP_TYPE 1013
#define IDC_LIST_STRING_ARRAY 1014
#define IDC_EDIT_NEW_STRING 1015
#define IDC_BUTTON_ADD_STRING 1016
#define IDC_BUTTON_REMOVE_STRING 1017
#define IDC_STATIC_PROP_NAME 1018  // For labels
#define IDC_STATIC_PROP_TYPE 1019  // For labels
